全局
商店

70

查看趋势>
Starlight Tactics
2020年12月31日06点 已下架
版本记录
更新内容对比
应用状态
  • 全球最早版本上线日期
    2015-05-28
  • 最新版本
    1.801
  • 最新版本上线距今
    6年235天6小时
  • 近1年版本更新次数
    0

版本时间线

T鼠标悬停“更新节点”,查看更新内容。点击“更新节点”可查看更新前后内容对比
版本更新
显示内容
日期
  • -
2024年
2月
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
3月
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
4月
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
5月
1
2
3
4
5
6
7
8
9
10
11
12

版本记录

  • 版本1.801
    2017-09-21
    大小:752.62M
    更新日志

    This app has been updated by Apple to use the latest Apple signing certificate.
    Bug Fixes for iOS11

    截图
    视频
    应用描述

    LISTED AS A BEST NEW GAME IN 92 COUNTRIES!
    One price buys full app, no in-app purchases, no advertising.
    NOTE: not supported for iPod Touch (5th generation) and iPad Mini (1st Generation) Users: please do not update to this version. "Better Graphics" in the Options Menu will keep the game from crashing on lower memory devices.
    One hundred years from tomorrow...World War IV has started! Will you join the United Star Force to defend Earth and its colonies from the relentless attacks of the Non-Aligned Nations? Or will you assume the role of commander in the NAN, striking at our Star System to gain dominance over the most powerful military organization in history? Do you have what it takes to command an advanced space fleet in the greatest conflict humankind has ever known? With over sixty starships with customizable weapons and defenses available to you, can you take the fight to the enemy and control the Star System?
    STARLIGHT TACTICS is a full 3D turn-based tactical space combat experience.
    PROTECT THE SKY!

    Key Features:
    Full 3D Turn-Based Tactical Combat
    Ever wanted to feel like you were really in space making strategic decisions that control the life and death of your fleet? Control the heading (yaw), pitch and roll of massive starships as you stategize your next move in a fight amongst the planets and moons of our star system.
    Intense Single Player USF Campaign
    Play through one hundred missions of two exciting and immersive single player campaigns as you fight amongst beautifully rendered planets in our star system.
    Freeplay Skirmish Mode
    Brush up on your tactical skills as you play against the AI or a human opponent (shared mouse and screen experience).
    You own your fleet
    Be careful not to scratch the paint on your space fleet! Destroyers, Stealth Ships, Littoral Combat Ships, Cruisers and Carriers all persist from mission to mission in a SpaceDock where you requisition, inspect, repair, upgrade and decommission your forces.
    Physics come into play
    Ships are hit by weapons and go into a roll. Plasma weapons impact asteroids and send them hurling off toward enemy ships. Ships can ram each other and cause catastrophic damage.
    Soundtrack by David Arkenstone
    David Arkenstone, three time Grammy nominee and composer of music for World of Warcraft: Cataclysm brings his sensational talent to bear on Starlight Tactics, with musical themes to accompany every battle.
    Quotes from Beta Testers:
    "In terms of turn based tactics this is very unique. This is the first one of its kind to use 3 dimensions that I know of for movement and placement, and it works and functions very well. In fact this is the only true 3d strategy space game that I can think of since Homeworld movement-wise."
    "The details are great, especially with the battle. Keep up the good work!"
    "I ABSOLUTELY LOVE that I can ram, and/or fire upon my fellow ship(s) if I am not careful."
    "The concept of the game is great."
    "Saw you guys at PAX...lots of cool details and a great simulation of 3D space combat."

  • 版本1.80
    2017-09-03
    更新日志

    Precision Movement - All new movement graphics integrated

    NAN Campaign no longer locked out in New Campaign if it has been previously unlocked

    Independant turret targeting now the default

    Guns enlarged on USF Destroyer

    Ramming of USF ships reduced in NAN Campaign

    Black color selector better defined

    Alquam no longer attacks stealth ship

    Glow Map rezzed up on supply ship

    Bug fixes and enhancements

  • 版本1.79
    2017-08-14
    更新日志

    Leaderboards are Live! Access through the GameCenter icon on the front end main screen



    NAN Campaign Fixes and Improvements

    Added rewards for NAN Campaign

  • 版本1.76
    2017-08-13
    更新日志

    LeaderBoards are now live!

    Independent turret targeting is now the default mode in combat.

    Rebalanced lieutenant difficulty on later missions in USF campaign.

    Updated in-game instruction manual.

    Bug fixes.

  • 版本1.75
    2017-07-31
    更新日志

    Raised salvage amount given to player when ship is destroyed in combat

    Raised decommission amount given to player when ship is returned in SpaceDock

    Lowered chances of enemy gaining better upgrades in Lieutenant and Captain difficulties in Campaign

    Fixed outcome display to show a "DAMAGED" status when just turrets are damaged in combat

    Fix to ship names in some campaign missions

    Fixes to ship progression

  • 版本1.74
    2017-07-25
    更新日志

    Fixes for progression bugs

    Mission fixes for same names



    Various Bug fixes and improvements

  • 版本1.73
    2017-07-17
    更新日志

    Fixed bugs related to Stealth

  • 版本1.72
    2017-06-30
    更新日志

    Challenge adjusted in both campaigns

    Game now displays in both landscape right and landscape left orientations

    Instruction manual is now available on first menu and through Options at any time in game

    Unarmed ships and armed tankers now avoid stronger ships

    Upgrades can now be removed for CPs

    Tweaks to AI difficulty

    Basic drones now show in upgrades

    Icon fixed for Houssam Carrier

    Drone movement is less jerky

    Headings and pitch now display proper degree measurements

    If guns are set to SP (Shield-Piercing) they do not light green when just hitting shields

    AI Drones work properly

    Sound effect when engines are kaput

    Fixed several misspellings

    Bug Fixes

  • 版本1.2
    2017-06-28
    更新日志

    NOTE: This game is not supported on iPOD Touch 5th generation – please do not update if you currently have the game on this device



    The NAN Campaign has arrived! See the war from the point of view of the USF's enemy through a new 50 mission campaign!



    Updated Metal graphics

    Lighting model updated and improved



    Turrets can now operate in synchronized or individual mode - you can aim and fire at multiple ships at one time!

    Ship’s systems matter – fire at engines to slow down ships, fire at turrets to remove firing capability, fire at hull to destroy ship

    Add color to your fleet with the new color picker available in Skirmish and Campaign modes (camo and tiger stripes also available)!

    Name the ships of your fleet!

    Control for speeding up game for a faster experience

    Stronger and more consistent AI

    More detailed AI Status screen

    Better rewards after missions

    Salvage CPs for destroyed ships

    New context sensitive Training Mode

    Can now set starting distance in skirmish mode

    New sounds added throughout for button clicks and other UI feedback

    Battles start further apart to give more time to plan your attack

    New drone camera and controls

    Fixed and FollowCam for projectiles are both persistant in game – once picked, the game will retain your setting until changed

    Improved UI with better explanations and new objectives for missions

    New training screens

    Drones now are selectable and have health which is retained in mission

    Access to GameCenter Achievements from main screen and enabled NAN achievements

    Engines smoke when damaged or destroyed

    Turrets smoke when damaged or destroyed

    Littoral Combat Ship now has proper amount of guns

    Light Cruiser now has proper range of weapons

    Charon (moon of Pluto) reflects latest NASA images

    AI ships use all weapons available to them in skirmish and campaign

    Campaign difficulties adjusted

    Clearer and more detailed damage information

    Cooler front end graphics

    “Pass The Device” message in human vs. human match

    Updated art for some planets and moons

    New icon!

    Many bug fixes

  • 版本1.12
    2015-06-06
    更新日志

    • Optimized game for iPod Touch (5th Generation) and iPad Mini (1st Generation) [Please uncheck "Better Graphics" in the Options Menu]



    • Turn Progression added to Options Menu - Turn Progression: Unit takes into account a numbers advantage. Turn Progression: Side steps through every ship on a side before switching to the other side.



    • Fixed weird text anomaly when touching buttons in Front End.

    • 1
    • 2