Gandhamadana user guesses any integer number (from 1 to 100). The guesser (computer) must guess the number, focusing on the prompts of the guesser. The guesser can only answer "greater than", "less than" or "equal to". The round ends when the number has been guessed, in the process, attempts are counted. After guessing, the players change places, and the user must guess the number guessed by the computer. The player who guesses the opponent's number in the least number of moves wins. Gandhamadana is an easy-to-use note for note-taking app. Download the application Gandhamadana!