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Space Grunts 2
Card-battles in a turn-based rogue-like
版本记录
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应用状态
  • 最新版本
    1.23.1
  • 最新版本上线距今
    282天8小时
  • 近1年版本更新次数
    1

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版本记录

  • 版本1.23.1
    2023-06-20
    Card-battles in a turn-based rogue-like
    截图
    视频
    应用描述

    Every game you play is uniquely generated from building blocks. No two levels are the same, no two game sessions are the same. As you progress through the levels you get to collect items for your inventory : weapons, shields, and dozens of other type items. Each item in your inventory is a card in your deck.

    Don't want certain cards? don't pick them up! That's how you build your deck in this game: as you go.

    When you encounter aliens, you will engage with them in a card-battle: Either you or the alien will choose the first card, depending on who attacks who. And then the other picks his card. Defeat the alien, and move on to the next! Card battles are swift, and to the point.

    The game will randomly generate events, alternate routes and decide what effects plant-spores have on you or the aliens. Like I said: no two games will be the same!


    FEATURES
    - Endless variation - Every game plays like a unique mission for your away-team - the layout is different every time. From the level layouts, to special events, and alternate paths. Every game will be unique.

    - Unique card/inventory system - Your inventory is your deck of cards, every weapon, shield, or item you pick up is a card you use in battles and sits in your inventory (your deck).

    - Unlockable extras - Complete challenges to unlock special Trinkets to help you in your games. Complete multiply missions to permanently unlock Buff cards, and increase your experience level to unlock special passive cards.

  • 版本2020-06-15
    2020-06-15
    大小:31M
    Card-battles in a turn-based rogue-like
    更新日志

    CAPTAIN!
    - we now have support for PORTRAIT mode ! ( and landscape )
    - also improved touch-control-setup screen

    截图
    视频
    应用描述

    Every game you play is uniquely generated from building blocks. No two levels are the same, no two game sessions are the same. As you progress through the levels you get to collect items for your inventory : weapons, shields, and dozens of other type items. Each item in your inventory is a card in your deck.
    Don't want certain cards? don't pick them up! That's how you build your deck in this game: as you go.
    When you encounter aliens, you will engage with them in a card-battle: Either you or the alien will choose the first card, depending on who attacks who. And then the other picks his card. Defeat the alien, and move on to the next! Card battles are swift, and to the point.
    The game will randomly generate events, alternate routes and decide what effects plant-spores have on you or the aliens. Like I said: no two games will be the same!

    FEATURES
    - Endless variation - Every game plays like a unique mission for your away-team - the layout is different every time. From the level layouts, to special events, and alternate paths. Every game will be unique.
    - Unique card/inventory system - Your inventory is your deck of cards, every weapon, shield, or item you pick up is a card you use in battles and sits in your inventory (your deck).
    - Unlockable extras - Complete challenges to unlock special Trinkets to help you in your games. Complete multiply missions to permanently unlock Buff cards, and increase your experience level to unlock special passive cards.

  • 版本1.23.0
    2020-06-15
    Card-battles in a turn-based rogue-like
    更新日志

    CAPTAIN!
    - we now have support for PORTRAIT mode ! ( and landscape )
    - also improved touch-control-setup screen

    截图
    视频
    应用描述

    Every game you play is uniquely generated from building blocks. No two levels are the same, no two game sessions are the same. As you progress through the levels you get to collect items for your inventory : weapons, shields, and dozens of other type items. Each item in your inventory is a card in your deck.

    Don't want certain cards? don't pick them up! That's how you build your deck in this game: as you go.

    When you encounter aliens, you will engage with them in a card-battle: Either you or the alien will choose the first card, depending on who attacks who. And then the other picks his card. Defeat the alien, and move on to the next! Card battles are swift, and to the point.

    The game will randomly generate events, alternate routes and decide what effects plant-spores have on you or the aliens. Like I said: no two games will be the same!


    FEATURES
    - Endless variation - Every game plays like a unique mission for your away-team - the layout is different every time. From the level layouts, to special events, and alternate paths. Every game will be unique.

    - Unique card/inventory system - Your inventory is your deck of cards, every weapon, shield, or item you pick up is a card you use in battles and sits in your inventory (your deck).

    - Unlockable extras - Complete challenges to unlock special Trinkets to help you in your games. Complete multiply missions to permanently unlock Buff cards, and increase your experience level to unlock special passive cards.