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Popscene
在您从事该行业的职业时,将您的音乐收藏带入生活!
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  • 最新版本
    2023-02-02
  • 最新版本上线距今
    1年77天15小时
  • 近1年版本更新次数
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版本记录

  • 版本2023-02-02
    2023-02-02
    在您从事该行业的职业时,将您的音乐收藏带入生活!
    更新日志

    Enhanced compatibility with the latest versions of Android.

    截图
    视频
    应用描述

    这款音乐行业模拟游戏已成为白金级 - 庆祝下载量超过 100 万!

    在您从事音乐职业时,通过动画表演将您的 MP3 收藏带入生活。从6个独特品牌的150多名艺术家中招募人才,组建自己的乐队,或与编辑一起创造自己的明星。然后记录将登上排行榜的热门歌曲,并将它们带到20多个不同的场所 - 包括确定您的遗产的真实评论和新闻报道。就像21世纪的“我的仓鼠的摇滚明星”一样,Popscene不遗余力地为音乐做些什么,就像摔跤革命为摔跤所做的那样!该游戏可以免费下载,还可以选择购买“后台通行证”以获取更多内容。

    * 请注意,MP3 播放器功能可能与某些设备不兼容。如果这对您有影响,请考虑在选项中关闭 MP3 音乐。

    游戏指南:
    Popscene将音乐制作过程分为娱乐性(以星星为代表)和艺术性(以心形代表)。与现实生活一样,流行音乐更有可能登上排行榜并吸引粉丝 - 但如果没有实质内容,成功可能是昙花一现。游戏的众多艺术家中的每一个都具有以下影响此过程的属性:

    - 流行度是艺术家将粉丝吸引到娱乐内容中的能力。
    - 声誉是他们将粉丝吸引到艺术内容中的能力。
    - 表演是他们现场表演娱乐歌曲的能力。
    - 天赋是他们现场表演艺术歌曲的能力。
    - 制作是他们创作有趣音乐的能力。
    - 写作是他们创作艺术音乐的能力。
    - 幸福是他们目前从工作中获得的乐趣。
    - 态度表明他们造成或造成麻烦的可能性。

    这是一个乐队管理模拟游戏,作为乐队经理,从音乐界招募明星是你的工作。每周,根据团队的规模和他们的集体态度,可能会录制新歌曲。团队的每个成员都会为一首新歌曲贡献自己的分数,而得分最高的人将被记为制作歌曲。专门的后台工作人员将贡献两次而不是一次 - 包括写出一首好歌的机会。

    一旦歌曲出现,舞台上的表演者必须将其变为现实。与写作一样,舞台上的每个乐队成员都会贡献他们的分数,最高分决定了歌曲在每个类别中的接受程度。这一次,是“前锋”可以做出两次贡献,而不是一次 - 因此,请考虑谁处于最前沿。

    节目的总体评分是所有歌曲的平均评分 - 尽管要大一些,因此不需要完美。专辑评论也是如此。5 星表现可能由一致的 4 星贡献组成。评论是您的表现反馈到产生它们的统计数据的地方,因为每个属性都会上升或下降以反映刚刚发生的事情。

    预订场地时,您必须考虑费用与可能收回的金额。门票以每首歌曲5美元的价格出售,因此这取决于您的专辑时长。您将收到此收入的一定比例,然后必须将其用于支付员工和任何其他费用。单曲每首售价1美元,而专辑每首歌曲售价1美元,最高10美元(cha-ching!)。如果您有一周不活动,您可能会发现由于生活方式的支出(反映了您的财富)而蒙受了损失。在独立场景中,您会从较低的收入中获得更大的份额,因此您最终将不得不迁移到主要标签。

    很遗憾,这个游戏的内容比我在这里解释的要多,所以请享受自己解决一些问题!或加入Facebook的辩论,回答任何好奇的问题:
    www.facebook.com/MDickieFans

  • 版本1.24
    2021-04-14
    在您从事该行业的职业时,将您的音乐收藏带入生活!
    更新日志

    - Enhanced compatibility with the latest screens in either landscape orientation, whilst still retaining support for older 32-bit devices.
    - New music from other games in the series with slightly better sound quality.
    - Expenses are a smaller percentage of your net worth.

    截图
    视频
    应用描述

    This music industry sim has gone platinum - celebrating over 1 MILLION downloads!

    Bring your MP3 collection to life with animated performances as you embark on a career in music. Form your own band by recruiting talent from over 150 artists across 6 unique labels, or enjoy creating your own stars with the editor. Then record hits that will top the charts and take them on the road to over 20 different venues - including authentic reviews and news reports that determine your legacy. Like "A Rockstar At My Hamster" for the 21st century, Popscene leaves no stone unturned to do for music what Wrestling Revolution did for wrestling! The game is free to download, with the option to purchase a "backstage pass" for even more content.

    * Please note that the MP3 player function may not be compatible with some devices. If this affects you, consider turning off MP3 music in the options.

    PLAYING GUIDE:
    Popscene divides the music making process into entertainment (represented by stars) and artistry (represented by hearts). As in real life, popular music is more likely to shoot up the charts and draw fans - but without substance, the success may be short-lived. Each of the game's many artists has the following attributes that influence this process:

    - POPULARITY is the artist's ability to draw fans to entertaining content.
    - REPUTATION is their ability to draw fans to artistic content.
    - PERFORMANCE is their ability to perform entertaining songs live.
    - TALENT is their ability to perform artistic songs live.
    - PRODUCTION is their ability to compose entertaining music.
    - WRITING is their ability to compose artistic music.
    - HAPPINESS is the pleasure they currently get from their work.
    - ATTITUDE indicates how likely they are to either contribute or cause trouble.

    This is a band management sim, and as a band manager it is your job to recruit stars from the music biz. Each week, depending on the size of your team and their collective attitude, new songs may be recorded. Each member of the team contributes their score to a new song, and whoever scores the highest will be credited with making it. Members who are dedicated backstage staff will contribute twice instead of once - inc the chances of a good song being written.

    Once songs exist, it is the on-stage performers who must bring it to life. As with writing, each band member on stage contributes their score and the highest determines how well the song was received in each category. This time, it is the "frontman" who gets to contribute twice instead of once - so consider who is at the forefront.

    The overall rating for a show is the average of all the songs performed - albeit slightly more generous so that perfection is not required. This is also true of album reviews. A 5-star performance may consist of consistent 4-star contributions. Reviews are where your performances feed back into the stats that produced them, because each attribute will rise or fall to reflect what just happened.

    When booking venues, you must consider how much it will cost versus how much you are likely to recoup. Tickets are sold at $5 per song so it depends how long your set is. You will receive a percentage of this revenue, and must then use that to pay your employees and any other expenses. Singles are sold at $1 each whereas albums are sold at $1 per song for a maximum of $10 (cha-ching!). If you have a week of inactivity, you may find that you make a loss because of the expenses of your lifestyle (which reflects your wealth). On the independent scene, you take a larger chunk of lower revenue so you will have to migrate to a major label eventually.

    I regret there is more to this game than I could ever explain here, so enjoy figuring some things out for yourself! Or join the debate over at Facebook to have any curious questions answered:
    www.facebook.com/MDickieFans

  • 版本2021-04-08
    2021-04-08
    大小:因设备而异
    带上你的音乐收藏到生活,你走上了职业生涯中的行业!
    更新日志

    - New music from other games in the series with slightly better sound quality.
    - Expenses are a smaller percentage of your net worth.
    - Free users can still edit costumes AFTER a game has started.
    - Enhanced compatibility with the latest screens in either landscape orientation.

    截图
    视频
    应用描述

    This music industry sim has gone platinum - celebrating over 1 MILLION downloads!
    Bring your MP3 collection to life with animated performances as you embark on a career in music. Form your own band by recruiting talent from over 150 artists across 6 unique labels, or enjoy creating your own stars with the editor. Then record hits that will top the charts and take them on the road to over 20 different venues - including authentic reviews and news reports that determine your legacy. Like "A Rockstar At My Hamster" for the 21st century, Popscene leaves no stone unturned to do for music what Wrestling Revolution did for wrestling! The game is free to download, with the option to purchase a "backstage pass" for even more content.
    * Please note that the MP3 player function may not be compatible with some devices. If this affects you, consider turning off MP3 music in the options.
    PLAYING GUIDE:
    Popscene divides the music making process into entertainment (represented by stars) and artistry (represented by hearts). As in real life, popular music is more likely to shoot up the charts and draw fans - but without substance, the success may be short-lived. Each of the game's many artists has the following attributes that influence this process:
    - POPULARITY is the artist's ability to draw fans to entertaining content.
    - REPUTATION is their ability to draw fans to artistic content.
    - PERFORMANCE is their ability to perform entertaining songs live.
    - TALENT is their ability to perform artistic songs live.
    - PRODUCTION is their ability to compose entertaining music.
    - WRITING is their ability to compose artistic music.
    - HAPPINESS is the pleasure they currently get from their work.
    - ATTITUDE indicates how likely they are to either contribute or cause trouble.
    This is a band management sim, and as a band manager it is your job to recruit stars from the music biz. Each week, depending on the size of your team and their collective attitude, new songs may be recorded. Each member of the team contributes their score to a new song, and whoever scores the highest will be credited with making it. Members who are dedicated backstage staff will contribute twice instead of once - inc the chances of a good song being written.
    Once songs exist, it is the on-stage performers who must bring it to life. As with writing, each band member on stage contributes their score and the highest determines how well the song was received in each category. This time, it is the "frontman" who gets to contribute twice instead of once - so consider who is at the forefront.
    The overall rating for a show is the average of all the songs performed - albeit slightly more generous so that perfection is not required. This is also true of album reviews. A 5-star performance may consist of consistent 4-star contributions. Reviews are where your performances feed back into the stats that produced them, because each attribute will rise or fall to reflect what just happened.
    When booking venues, you must consider how much it will cost versus how much you are likely to recoup. Tickets are sold at $5 per song so it depends how long your set is. You will receive a percentage of this revenue, and must then use that to pay your employees and any other expenses. Singles are sold at $1 each whereas albums are sold at $1 per song for a maximum of $10 (cha-ching!). If you have a week of inactivity, you may find that you make a loss because of the expenses of your lifestyle (which reflects your wealth). On the independent scene, you take a larger chunk of lower revenue so you will have to migrate to a major label eventually.
    I regret there is more to this game than I could ever explain here, so enjoy figuring some things out for yourself! Or join the debate over at Facebook to have any curious questions answered:
    www.facebook.com/MDickieFans

  • 版本2021-04-06
    2021-04-06
    大小:因设备而异
    带上你的音乐收藏到生活,你走上了职业生涯中的行业!
    更新日志

    - New music from other games in the series with slightly better sound quality.
    - Expenses are a smaller percentage of your net worth.
    - Free users can still edit costumes AFTER a game has started.
    - Enhanced compatibility with the latest screens in either landscape orientation.

    截图
    视频
    应用描述

    This music industry sim has gone platinum - celebrating over 1 MILLION downloads!
    Bring your MP3 collection to life with animated performances as you embark on a career in music. Form your own band by recruiting talent from over 150 artists across 6 unique labels, or enjoy creating your own stars with the editor. Then record hits that will top the charts and take them on the road to over 20 different venues - including authentic reviews and news reports that determine your legacy. Like "A Rockstar At My Hamster" for the 21st century, Popscene leaves no stone unturned to do for music what Wrestling Revolution did for wrestling! The game is free to download, with the option to purchase a "backstage pass" for even more content.
    * Please note that the MP3 player function may not be compatible with some devices. If this affects you, consider turning off MP3 music in the options.
    PLAYING GUIDE:
    Popscene divides the music making process into entertainment (represented by stars) and artistry (represented by hearts). As in real life, popular music is more likely to shoot up the charts and draw fans - but without substance, the success may be short-lived. Each of the game's many artists has the following attributes that influence this process:
    - POPULARITY is the artist's ability to draw fans to entertaining content.
    - REPUTATION is their ability to draw fans to artistic content.
    - PERFORMANCE is their ability to perform entertaining songs live.
    - TALENT is their ability to perform artistic songs live.
    - PRODUCTION is their ability to compose entertaining music.
    - WRITING is their ability to compose artistic music.
    - HAPPINESS is the pleasure they currently get from their work.
    - ATTITUDE indicates how likely they are to either contribute or cause trouble.
    This is a band management sim, and as a band manager it is your job to recruit stars from the music biz. Each week, depending on the size of your team and their collective attitude, new songs may be recorded. Each member of the team contributes their score to a new song, and whoever scores the highest will be credited with making it. Members who are dedicated backstage staff will contribute twice instead of once - inc the chances of a good song being written.
    Once songs exist, it is the on-stage performers who must bring it to life. As with writing, each band member on stage contributes their score and the highest determines how well the song was received in each category. This time, it is the "frontman" who gets to contribute twice instead of once - so consider who is at the forefront.
    The overall rating for a show is the average of all the songs performed - albeit slightly more generous so that perfection is not required. This is also true of album reviews. A 5-star performance may consist of consistent 4-star contributions. Reviews are where your performances feed back into the stats that produced them, because each attribute will rise or fall to reflect what just happened.
    When booking venues, you must consider how much it will cost versus how much you are likely to recoup. Tickets are sold at $5 per song so it depends how long your set is. You will receive a percentage of this revenue, and must then use that to pay your employees and any other expenses. Singles are sold at $1 each whereas albums are sold at $1 per song for a maximum of $10 (cha-ching!). If you have a week of inactivity, you may find that you make a loss because of the expenses of your lifestyle (which reflects your wealth). On the independent scene, you take a larger chunk of lower revenue so you will have to migrate to a major label eventually.
    I regret there is more to this game than I could ever explain here, so enjoy figuring some things out for yourself! Or join the debate over at Facebook to have any curious questions answered:
    www.facebook.com/MDickieFans

  • 版本2021-03-24
    2021-03-24
    大小:因设备而异
    带上你的音乐收藏到生活,你走上了职业生涯中的行业!
    更新日志

    - Enhanced compatibility with the latest hardware and operating systems.
    - Fullscreen on wide/notched screens wherever possible.
    - Slightly better sound FX quality.
    - Free users can still edit costumes AFTER a game has started so long as they have "Creative Control".

    截图
    视频
    应用描述

    This music industry sim has gone platinum - celebrating over 1 MILLION downloads!
    Bring your MP3 collection to life with animated performances as you embark on a career in music. Form your own band by recruiting talent from over 150 artists across 6 unique labels, or enjoy creating your own stars with the editor. Then record hits that will top the charts and take them on the road to over 20 different venues - including authentic reviews and news reports that determine your legacy. Like "A Rockstar At My Hamster" for the 21st century, Popscene leaves no stone unturned to do for music what Wrestling Revolution did for wrestling! The game is free to download, with the option to purchase a "backstage pass" for even more content.
    * Please note that the MP3 player function may not be compatible with some devices. If this affects you, consider turning off MP3 music in the options.
    PLAYING GUIDE:
    Popscene divides the music making process into entertainment (represented by stars) and artistry (represented by hearts). As in real life, popular music is more likely to shoot up the charts and draw fans - but without substance, the success may be short-lived. Each of the game's many artists has the following attributes that influence this process:
    - POPULARITY is the artist's ability to draw fans to entertaining content.
    - REPUTATION is their ability to draw fans to artistic content.
    - PERFORMANCE is their ability to perform entertaining songs live.
    - TALENT is their ability to perform artistic songs live.
    - PRODUCTION is their ability to compose entertaining music.
    - WRITING is their ability to compose artistic music.
    - HAPPINESS is the pleasure they currently get from their work.
    - ATTITUDE indicates how likely they are to either contribute or cause trouble.
    This is a band management sim, and as a band manager it is your job to recruit stars from the music biz. Each week, depending on the size of your team and their collective attitude, new songs may be recorded. Each member of the team contributes their score to a new song, and whoever scores the highest will be credited with making it. Members who are dedicated backstage staff will contribute twice instead of once - inc the chances of a good song being written.
    Once songs exist, it is the on-stage performers who must bring it to life. As with writing, each band member on stage contributes their score and the highest determines how well the song was received in each category. This time, it is the "frontman" who gets to contribute twice instead of once - so consider who is at the forefront.
    The overall rating for a show is the average of all the songs performed - albeit slightly more generous so that perfection is not required. This is also true of album reviews. A 5-star performance may consist of consistent 4-star contributions. Reviews are where your performances feed back into the stats that produced them, because each attribute will rise or fall to reflect what just happened.
    When booking venues, you must consider how much it will cost versus how much you are likely to recoup. Tickets are sold at $5 per song so it depends how long your set is. You will receive a percentage of this revenue, and must then use that to pay your employees and any other expenses. Singles are sold at $1 each whereas albums are sold at $1 per song for a maximum of $10 (cha-ching!). If you have a week of inactivity, you may find that you make a loss because of the expenses of your lifestyle (which reflects your wealth). On the independent scene, you take a larger chunk of lower revenue so you will have to migrate to a major label eventually.
    I regret there is more to this game than I could ever explain here, so enjoy figuring some things out for yourself! Or join the debate over at Facebook to have any curious questions answered:
    www.facebook.com/MDickieFans

  • 版本2020-07-23
    2020-07-23
    大小:因设备而异
    带上你的音乐收藏到生活,你走上了职业生涯中的行业!
    更新日志

    Enhanced compatibility with 64-bit devices in either landscape orientation.

    截图
    视频
    应用描述

    This music industry sim has gone platinum - celebrating over 1 MILLION downloads!
    Bring your MP3 collection to life with animated performances as you embark on a career in music. Form your own band by recruiting talent from over 150 artists across 6 unique labels, or enjoy creating your own stars with the editor. Then record hits that will top the charts and take them on the road to over 20 different venues - including authentic reviews and news reports that determine your legacy. Like "A Rockstar At My Hamster" for the 21st century, Popscene leaves no stone unturned to do for music what Wrestling Revolution did for wrestling! The game is free to download, with the option to purchase a "backstage pass" for even more content.
    * Please note that the MP3 player function may not be compatible with some devices. If this affects you, consider turning off MP3 music in the options.
    PLAYING GUIDE:
    Popscene divides the music making process into entertainment (represented by stars) and artistry (represented by hearts). As in real life, popular music is more likely to shoot up the charts and draw fans - but without substance, the success may be short-lived. Each of the game's many artists has the following attributes that influence this process:
    - POPULARITY is the artist's ability to draw fans to entertaining content.
    - REPUTATION is their ability to draw fans to artistic content.
    - PERFORMANCE is their ability to perform entertaining songs live.
    - TALENT is their ability to perform artistic songs live.
    - PRODUCTION is their ability to compose entertaining music.
    - WRITING is their ability to compose artistic music.
    - HAPPINESS is the pleasure they currently get from their work.
    - ATTITUDE indicates how likely they are to either contribute or cause trouble.
    This is a band management sim, and as a band manager it is your job to recruit stars from the music biz. Each week, depending on the size of your team and their collective attitude, new songs may be recorded. Each member of the team contributes their score to a new song, and whoever scores the highest will be credited with making it. Members who are dedicated backstage staff will contribute twice instead of once - inc the chances of a good song being written.
    Once songs exist, it is the on-stage performers who must bring it to life. As with writing, each band member on stage contributes their score and the highest determines how well the song was received in each category. This time, it is the "frontman" who gets to contribute twice instead of once - so consider who is at the forefront.
    The overall rating for a show is the average of all the songs performed - albeit slightly more generous so that perfection is not required. This is also true of album reviews. A 5-star performance may consist of consistent 4-star contributions. Reviews are where your performances feed back into the stats that produced them, because each attribute will rise or fall to reflect what just happened.
    When booking venues, you must consider how much it will cost versus how much you are likely to recoup. Tickets are sold at $5 per song so it depends how long your set is. You will receive a percentage of this revenue, and must then use that to pay your employees and any other expenses. Singles are sold at $1 each whereas albums are sold at $1 per song for a maximum of $10 (cha-ching!). If you have a week of inactivity, you may find that you make a loss because of the expenses of your lifestyle (which reflects your wealth). On the independent scene, you take a larger chunk of lower revenue so you will have to migrate to a major label eventually.
    I regret there is more to this game than I could ever explain here, so enjoy figuring some things out for yourself! Or join the debate over at Facebook to have any curious questions answered:
    www.facebook.com/MDickieFans

  • 版本
    2020-07-23
    大小:因设备而异
    带上你的音乐收藏到生活,你走上了职业生涯中的行业!
    更新日志

    Enhanced compatibility with 64-bit devices in either landscape orientation.

    截图
    视频
    应用描述

    This music industry sim has gone platinum - celebrating over 1 MILLION downloads!
    Bring your MP3 collection to life with animated performances as you embark on a career in music. Form your own band by recruiting talent from over 150 artists across 6 unique labels, or enjoy creating your own stars with the editor. Then record hits that will top the charts and take them on the road to over 20 different venues - including authentic reviews and news reports that determine your legacy. Like "A Rockstar At My Hamster" for the 21st century, Popscene leaves no stone unturned to do for music what Wrestling Revolution did for wrestling! The game is free to download, with the option to purchase a "backstage pass" for even more content.
    * Please note that the MP3 player function may not be compatible with some devices. If this affects you, consider turning off MP3 music in the options.
    PLAYING GUIDE:
    Popscene divides the music making process into entertainment (represented by stars) and artistry (represented by hearts). As in real life, popular music is more likely to shoot up the charts and draw fans - but without substance, the success may be short-lived. Each of the game's many artists has the following attributes that influence this process:
    - POPULARITY is the artist's ability to draw fans to entertaining content.
    - REPUTATION is their ability to draw fans to artistic content.
    - PERFORMANCE is their ability to perform entertaining songs live.
    - TALENT is their ability to perform artistic songs live.
    - PRODUCTION is their ability to compose entertaining music.
    - WRITING is their ability to compose artistic music.
    - HAPPINESS is the pleasure they currently get from their work.
    - ATTITUDE indicates how likely they are to either contribute or cause trouble.
    This is a band management sim, and as a band manager it is your job to recruit stars from the music biz. Each week, depending on the size of your team and their collective attitude, new songs may be recorded. Each member of the team contributes their score to a new song, and whoever scores the highest will be credited with making it. Members who are dedicated backstage staff will contribute twice instead of once - inc the chances of a good song being written.
    Once songs exist, it is the on-stage performers who must bring it to life. As with writing, each band member on stage contributes their score and the highest determines how well the song was received in each category. This time, it is the "frontman" who gets to contribute twice instead of once - so consider who is at the forefront.
    The overall rating for a show is the average of all the songs performed - albeit slightly more generous so that perfection is not required. This is also true of album reviews. A 5-star performance may consist of consistent 4-star contributions. Reviews are where your performances feed back into the stats that produced them, because each attribute will rise or fall to reflect what just happened.
    When booking venues, you must consider how much it will cost versus how much you are likely to recoup. Tickets are sold at $5 per song so it depends how long your set is. You will receive a percentage of this revenue, and must then use that to pay your employees and any other expenses. Singles are sold at $1 each whereas albums are sold at $1 per song for a maximum of $10 (cha-ching!). If you have a week of inactivity, you may find that you make a loss because of the expenses of your lifestyle (which reflects your wealth). On the independent scene, you take a larger chunk of lower revenue so you will have to migrate to a major label eventually.
    I regret there is more to this game than I could ever explain here, so enjoy figuring some things out for yourself! Or join the debate over at Facebook to have any curious questions answered:
    www.facebook.com/MDickieFans